Experimenting with Unity's custom renderer pipeline to get some cool occlusion effects! Our lil tank shows up behind walls, and the tread tracks / tank shadow swap to a darker material if they pass behind shaded ground! Pretty neat! π
Experimenting with Unity's custom renderer pipeline to get some cool occlusion effects! Our lil tank shows up behind walls, and the tread tracks / tank shadow swap to a darker material if they pass behind shaded ground! Pretty neat! π