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Pre-planning poly-perfect pixel UVs

Making Of / 05 March 2023

(nice alliteration in that title hehe :D)

Aesthetically pleasing poly-perfect-pixel UVs for your viewing pleasure 🍷

Deciding where geometry should be grid-locked and have curves implied in the *texture* VS making *curved* geometry with *straight* pixels running along it is an tricky thing to figure out sometimes! 📐